![]() ![]() ![]() The FBX Import Options window contains the following configurable properties: Here you can fine-tune the import process for animations. You will be prompted with the FBX Import Options window. Navigate in your computer's File Explorer window and select the FBX file containing an animation you want to import. To import an animation, select Import in the Content Browser. You can import Animation Sequences into Unreal Engine during the FBX import process for use in your project. By blending between keyframes during sequential playback, the Skeleton's motion animates the Mesh.Īnimation Sequences are tied to specific Skeletons, which enables animations to be shared across Skeletal Meshes that use the same Skeleton.Īnimation Sequences are most often created in external animation and modeling software and are contained within an FBX file. ![]() An Animation Sequence contains keyframes that specify the position, rotation, and scale of the Skeletal Mesh's Skeleton at specific points in time. An Animation Sequence is an animation asset that contains animation data that can be played on a Skeletal Mesh to animate a character. ![]()
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